![]() ![]() Some people seem to be steadfastly against the deployment system, where the words ‘call in meta’ seem to be lurking beneath the resentment.Let’s take some observations of the current design and what personally I find stands to be improved: That’s my reference when I make the suggestions that I do. ![]() To qualify my opinions, in Coh1 I was a top 200 ladder player and in Coh2 I’m currently 350ish, but I have not really played anywhere near as many games of Coh2 as I’ve been off doing real-life stuff ever since it came out basically. This thread aims at getting out in front of this early because having played with the DAK a bit, while they are fairly well designed, relative to some of the previous factions at launch, I feel there’s better options available here. So factions are usually re-adjusted as they become more played and the kinks are worked out. OKW and USF changed substantially and PE had its fair share of changes (although not as many as they ought to have had) as well. Throughout the history of Coh games, the factions rarely stay the way they were designed for the entire duration of the game’s lifespan. ![]()
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